Revenant orks offer a good balance between the value of their droptable and ease of killing, although the corresponding area of the Revenant Caves can be fairly busy depending on the time of the day. Although it is possible to chase a revenants task through Turael skipping for an ever better chance at a unique, this will lower overall profit, and hence seeking a Slayer task is not recommended if the aim is to maximise profit alone. The amulet grants a 20% boost to accuracy and damage when attacking revenants, allows loot to be dropped in noted form, and keeps the player skulled in order to increase the likelihood of a unique weapon drop. This guide is geared towards a budget Ranged setup seeking to minimise risk through the use of a magic shortbow, while only bringing an amulet of avarice as the item kept on death through the use of Protect Item. If a Craw's or Webweaver bow is brought, the amount of kills per hour can be uplifted accordingly, but note that the increase in losses brought about by revenant ether activation costs and heightened risk (due to an unprotected amulet) are not factored into the calculation on this page. Other assumptions include that the player kills revenant orks while skulled is not on a revenants Slayer task makes a bank trip every twenty minutes is killed by PK'ers once every two hours on average brings a low amount of risk (that is to say, uses a magic shortbow and protects their amulet of avarice as only valuable item). The profit rate assumes 110 kills per hour by default. ![]() ![]() Reason: Revenants are located in the Wilderness, do not bring items you are not willing to lose.
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